• Prereq: At least three adds in persuasion
A good leader can inspire those around her to overcome their wounds or exhaustion, carrying on no matter how difficult the odds.
The leader may spend a to remove 2 from all allied characters in range of his voice (even remotely). This is a simple action, and requires a few encouraging words, gestures, or even supportive facial expressions to carry out.
Some individuals are natural leaders. Others are put in positions of authority by the military or private organizations. The Perks in this category reflect their ability to lead and command others, receive favors from authority, and even intimidate or coerce angry mobs.