Warden α

• Prereq: requires Aysle ; Elf

Elven wardens roamed the wilderness of Aysle before Uthorion’s Rage, always alert for threats to the good folk. After the Dark One’s hordes marched through their forests, the wardens’ numbers went from thousands to less than a hundred.

Strangely, most of those survivors came to Earth. They are tight-lipped as to why, but seem to bear some secret shame over their people’s inability to stop the High Lord before his attention shifted to Core Earth.

Wardens are independent, stealthy, and cunning, and many are accompanied by animals they have befriended in the wild (see White Wolf, below).

Wardens treat stealth and tracking as Favored skills.

Elf

Elves are an increasingly common sight in Core Earth, in part because so many marched with Pella Ardinay, and in part due to the pull of Elfhame (page 72). Guilt brought the elves to Earth, but once here most forgot the dire situation of Aysle and lost themselves in the bright trees and strange songs of the new world. There is infighting among the elves, and those who remain true to the Army of Light fear that as more elves lose their way and Go Fae they’ll bring about yet another cataclysm.

This perk leads to White Wolf.

From Core Rules