Mage Hands α

• Prereq: None

Axiom Level:
9
Skill:
Apportation 12
Casting Time:
1 action
DN:
Standard (DN 10); or a target’s dodge or Dexterity
Range:
25 meters
Duration:
Concentration

The wizard can manipulate items as if she had a pair of invisible hands that can reach up to 25 meters distant. The hands are extensions of her own—her real hands must be free as she makes appropriate hand motions, and she can’t lift herself any more easily than she could with her own hands.

The hands’ Strength is equal to her Spirit, but they use her skills. If her hands wield a sword, for example, she uses her melee combat as usual.

Successlevel:

  • Good: The hands’ Strength is equal to her Spirit +1
  • Outstanding: The hands’ Strength is equal to her Spirit +2

From Core Rules