Open Lock α

• Prereq: None

Axiom Level:
8
Skill:
Apportation 10
Casting Time:
1 action
DN:
Easy (DN 8)
Range:
Touch
Duration:
Instant

Merchants and others with riches to protect detest this simple spell. It works on normal or electronic locks. With it and sufficient skill, a mage may open any lock with up to a −4 penalty (see Lockpicking, page 80).

Successlevel:

  • Good: Opens heavy or electronic locks with a penalty up to –6
  • Outstanding: Opens any lock silently and avoids any alarms or wards placed on it. Note that some very powerful seals are not necessarily locks, however

From Core Rules