Spellcaster α

• Prereq: requires Aysle , requires Core Earth , requires Cyberpapacy , requires Nile Empire , requires Orrorsh , or requires Tharkold ; At least one add in alteration, apportation, conjuration, or divination

Those who delve into the arcane arts go by many names — mage, wizard, witch, or warlock to name a few. Regardless of their particular background, all can cast spells using any of the four primary types of magical skill — alteration, apportation, conjuration, or divination magic.

When this Perk is taken, the mage may choose any three spells from her cosm’s Spell List on page 186 for which she meets the minimum skill. Spell details are explained in Magic on page 184.

New Spells: This Perk may be taken more than once. Each time after the first, the character learns one additional spell.

Spellcraft

Characters from many realms cast spells—the sorcerers of Aysle, the witches of the Cyberpapacy, the occultists of Orrorsh, and even some stubborn dabblers from Core Earth. This is the category that allows them to do so.

Magic is channeled in many varied ways, but all require the same core skills of alteration, apportation, conjuration, or divination.


From Core Rules