Wight

Individuals: Stalker Zal-Korak, The Betrayer

Wights are slender and elegant, but obviously tainted by Corruption, as evidenced by their snow-white skin and hair and hate-filled black eyes. These servants of Uthorion often command hordes of lurks.

Cosm: Aysle

Attributes: Charisma 8, Dexterity 9, Mind 11, Spirit 9, Strength 7

Skills: Alteration 14, Divination 14, Dodge 12, Find 12, Maneuver 12, Melee Weapons 12, Taunt 11, Trick 12

Move: 9; Tough: 9 (2); Shock: 9; Wounds: 1

Perks: Frightening Aspect, Spellcaster

Equipment: Leather armor (+2), longsword (Strength +2/9)

Spells: Disguise, Fear, Possibility Rend

Possibilities: Common (3)

Special Abilities:

  • Undead: Wights are immune to poison and other effects that require breathing, eating, or other living processes.


From Core Rules